Friday, August 03, 2007


Mocking up the x-axis

I'm waiting on a project manager to repair some errors in a data file he sent over a few days ago this morning, so I used the time to mock up the x-axis stage of the proposed Tommelise 2.0 to see what design issues I could uncover.

While design charettes using a 3D modeling system like Art of Illusion are very useful, there is always additional information to be acquired by assembling a full-sized mockup of the thing you are designing.

The big issue that I am trying to confront at this moment is what kind of linear motion system to employ.

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